
Disclaimer: Primogems are a precious in-game commodity. I advise you to pursue multiple opinions as to which characters to pull for!
It’s been a few days since I wrote up an article claiming that Sigewinne from Genshin Impact was shortchanged. In the time since, I realized that a key aspect of her kit, a healing charge attack that heals the entire party, was just what I wanted for my party.
Before you go and wish on her banner, know that she might not suit your team or your play style. There’s also the fact that I had her signature weapon to give to her, which I obtained while pulling for Furina’s weapon. My experience with Sigewinne may have been influenced by that, which is something to consider if, for some reason, my opinion is what influences you to pull for her.
But hey, I was wrong before, such as when I wrote an article calling Sigewinne shortchanged.
Sigewinne is a bow user. I wouldn’t primarily use her for her bow attack, but it’s something that’s proven useful for my team, which otherwise lacked a bow user. Those are great, because when you happen upon a wild critter, you can get some extra cooking ingredients out of it. I’ve gotten so used to not having a bow user in my party that I’ve easily forgotten that I could do that.
But you wouldn’t find yourself cooking as often, because her charged attack heals your entire party with each “bounce”, (except Sigewinne, who gets a big chunk of healing when the attack duration expires). And using it again only takes waiting out a cooldown.
You don’t even need any targets to use this move, so if there’s any time that your party needs healing, just have Sigewinne blow bubbles. And yes, this does make the game much, much easier. And it’s made bosses that I’ve struggled with nearly trivial. Sigewinne can take an account from getting by to thriving.
Sigewinne’s elemental burst is a bit controversial, as she has to remain on-field for its duration. But that’s acceptable, as it’s comparable to a mini-Neuvilette. The damage output is amazingly high, so as I see it, it’s worth the inconvenience.
Building Sigewinne is simple in theory: if you’re in a hurry, just select artifacts to get her HP as high as you can get it. Whether it’s offense or healing, the major aspects of Sigewinne’s kit scales off her HP. A bow that increases HP (such as her signature) would do great. In fact, her bow was easily tailor-crafted around her elemental charge, which was already her selling-point.

Sigewinne is a great comfort healer on her own. In fact, she would seem to be the best in the game in that regard. Yes, contrary to what I said before, Sigewinne is better than Barbera as a comfort healer (putting aside Barbera’s auto-revive at C6, which is great). Barbera needs her burst to do full-party healing, which is inconvenient when exploring, and her charge only heals the active character, who might get wet as a result, which could result in unwanted elemental reactions. Like getting frozen.
So, Sigewinne is a great comfort healer. She might even be the best comfort healer in Genshin Impact, so far.
And, before I forget, she can actually automatically heal characters that fall below 50% HP while they are swimming in the depths of Fontaine. She only needs to be in the party to do this, and the only catch is that the ability has a cooldown. So if you were already good at fighting in the depths of Fontaine, you’d become almost unbeatable. This is great if you plan on spending plenty of time in Fontaine’s waters, which is likely if you plan on leveling Sigewinne.

As far as teammates go, I haven’t attempted using Sigewinne in any post-game content, such as Spiral Abyss, but I think it’s safe to say that she’d be one of the many who would want Furina’s company. And the two go together amazingly well. Furina reduces the party’s HP, while increasing damage input as the party’s HP changes, and Sigewinne adds more damage output with Furina’s ability by also changing the party’s HP, by bringing it back up. After those two, you could pick just about any main DPS and any sub DPS, and have a killer team. Because you’d have hydro application covered by Furina and Sigewinne (mainly Furina), you could pick your other teammates for a desirable elemental reaction that involves hydro.
My current team’s sub DPS is Xiangling, with the main being a C4 Gaming. Triggering vaporize for high damage is simple, and this team is super fun to play! The main flow is to have Furina’s troupe gang up on the baddies, activating her burst, if available. Then, Sigewinne activates her charge, and optionally, you can fire off her burst. Xiangling activates her burst, if available, and you can plop down Gouba, if desired. If all the bad guys weren’t already demolished, then Gaming can come in and clean up. Switch to another character and reactivate their ability, if desired. Just mind your HP, as Furina’s ousia charge can zap your party’s HP. But hey, don’t forget that you have an adorable nudibranch on your side to make the boo-boos all better!
It seems like Sigewinne is getting some undeserved hate from people who aren’t even giving her a chance. While I got swept along with that for a while, my experience with her has been very positive. To not run along with the crowd has its rewards.
But Sigewinne might put a sticker on you while you’re not looking.
