Category Archives: Video games

The Pokémon DP Remake Art Style Needs to Improve

When I first saw the art style for the upcoming Pokémon games, Brilliant Diamond and Shining Pearl, I was warm to it. But since then, the artistic direction hasn’t been sitting well with me.

If you’re wondering what I mean, check out the character model in this picture:

I think that would look awesome on a keychain (Etsy artists, you’re probably well ahead of me). But for a core Pokémon title released in the year 2021? It kinda seems like the Nintendo Switch isn’t being pushed to its limits.

I know that GameFreak could do better. But this time, it wasn’t them. The company has delegated work on the D&P remakes to ILCA, which is short for I Love Computer Art.

Among their accomplishments include Metal Gear Rising: Revengence:

Yakuza 0:

Dragon Quest XI:

NieR: Sutomata:

Ace Combat 7: Skies Unknown:

And now Pokémon: Brilliant Chibi and Shining Smol:

They may “love computer art”, but it’s plain to see when they’re not putting their hearts into it. Unless you can look at this battle scene and really think this is current gen:

So, who gets the blame: GameFreak or ILCA?

The answer is both. Whether it’s GameFreak for delegating work on their most beloved IP or ILCA for not taking it seriously, both are at fault for apparently not caring much, in spite of the fact that the games in question are ones that gamers have wanted to see for years.

Looking at the art for the D&P remakes, it’s obvious what little more could be done to make the games presentable: outlines and cel shading. And Pokémon fans are well ahead of the game in providing examples:

Just the outlines alone would do it. But check out what cel shading could do for, you know, an anime-style game:

And as if that weren’t enough, here’s more simple outlining at work:

Oh, hold on… That screen was from a Pokémon game released back in 2013. My mistake.

Still, they’re excellent examples of what you can do when you actually love computer art.

On top of the lazy look, there’s the fact that the remakes are made out to be faithful to the originals. Depending on how true that is, there might not be much point to them. After all, we already have the original Diamond and Pearl games. Other Pokémon remakes justified their existences with the presence of additional content, and it would be sensible if the D&P remakes did the same.

Comparisons have already been made between the D&P remakes and the recent Link’s Awakening remake for Switch. While a nostalgia trip could potentially justify that game’s purchase, the original is already available to play on 3DS. There didn’t seem like there was much new to it to justify the $60 tag when money was tight, so I didn’t purchase it.

That brings up a question that’s likely making more than a few Pokémon hardcores a bit uncomfortable: “Do I really need either of the upcoming Diamond or Pearl remakes as part of the core experience?”

This isn’t just a spin-off we’re talking about here, it’s a core installment for the single highest-grossing intellectual property of all time. If GameFreak wanted to, they could produce a polygon-pusher of immense scale. It’s hard to imagine that budget would be a limiting factor, especially considering that they work with Nintendo, a company that’s so rich that they could finance their own projects without turning to a lender.

But instead, they outsource their big game to a different company, and accept their half-baked effort to present to the world as part of their big presentation. Those don’t seem like the actions of a company that strongly cares.

Don’t worry, I didn’t forget about Pokémon Legends: Arceus. That’s evidence that GameFreak is capable of making a great-looking game. It’s obvious that that’s the one that GameFreak was more passionate about.

Whether it’s GameFreak or ILCA, it’s obvious that they can do better.

The Right Way to Play Pokemon Diamond and Pearl

This guide is intended to help decide the best pokemon you could choose for a playthrough of Pokemon Diamond or Pearl.

This isn’t like a speedrun, which takes advantage of exploits, nor is it a competitive team-building guide. This guide’s team is intended to be the best selection of pokemon that players can reasonably be asked to assemble to get them though the game with a reasonable playtime, and with little to no grinding for levels.

Many players have attempted guides like this, but usually make mistakes like including competitive builds, which aren’t reasonable for simple playthroughs, or they forget to include HM users, leaving anyone who attempts them to backtrack and find for themselves the pokemon that can get them past roadblocks.

A word of advice, before continuing: Pokémon Diamond and Pearl have caves in them, including Mt. Coronet. These places are pretty cool, but not everyone likes them because it’s in caves that wild Pokémon could interrupt your progress every few steps. Here is what you can do about that:

Buy Repels, and Super Repels. When you enter a cave, activate one. If your lead Pokémon is higher in level than wild Pokémon in that area, they won’t interrupt your progress until you’ve traveled the distance it takes for the Repel to wear off. Repels are cheap, so don’t be afraid to spend a little bit on them to save you some aggravation.

With that explained, on to the team selections:

Any of the three Sinnoh starters are a great choice, and picking between one to compliment this team was hard. But the nod goes to Turtwig, which eventually evolves to Torterra. Torterra takes care of the Ground types that can give this team trouble, particularly Bertha’s Quagsire and Whiscash, which are only weak to Grass. Torterra does great against the first and last gym, but is especially notable in that it’s the only fully-evolved Sinnoh starter that isn’t weak to anything Cynthia’s Garchomp can do.

There’s a couple catches, and that’s that Torterra doesn’t handle Ice, Flying, or Fire-types very well. Worse, these are often fast enough to score the first hit on it. If this is enough for you to consider another starter, none of the other two are a bad choice. Just know that fully-evolved forms of the other two might result in Ground types giving this team problems.

Starly becomes an excellent attacker, and it’s available on Route 202. The first time it evolves at level 14, it gains the super-useful Intimidate ability. If you let it evolve at level 34, it gets the opportunity to learn Close Combat, and it gets great Flying moves throughout its moveset, including Brave Bird at level 49. Even better yet, it gets great Speed and Attack stats, with which to use those attacks.

Staraptor works surprisingly well against Candice, the Ice gym leader, because of the secondary typing of her pokemon. But because Staraptor is weak to Ice, it’s a risky play.

Besides its attack moves, Staraptor has room for a couple HMs, namely, Fly and Defog.

You can also catch Shinx on Route 202. You’ll want one with the Intimidate ability. You’ll know that it has it because it will activate as soon as it appears. Having two pokemon with Intimidate is great, because it makes it so it’s hard for the many physical attackers you’ll encounter to do anything to your pokemon.

Shinx evolves to Luxio at level 15, and again to Luxray at level 30. It’s a powerful physical attacker that gets strong Electric and Dark moves, giving you an answer to Crasher Wake and Lucian.

Bidoof is also available on Route 202. It’s not going to be a battler for your team, it’s instead there to give you mobility with the HMs it learns, keeping moves free for your primary battlers. The HM moves that Bidoof learns are Cut and Rock Smash.

Bibarel is available later on, at Route 208. Its purpose on your team is similar to Bidoof, except Bibarel can learn four HMs that Bidoof can’t, which are Surf, Strength, Waterfall, and Rock Climb.

You meet one of the two cover legendaries as part of a scripted event, and they are Dialga (Diamond Version) or Palkia (Pearl Version). You encounter one of these two on the summit of Mt. Coronet, late in the game. The catch rate is low, so you might want to save the game before attempting to battle it (Palkia, being a Water type, is easier to catch in a Net Ball than an Ultra Ball). They may be a few levels behind your team’s battlers, but leveling them up isn’t much trouble, and their stats, typing, and movepool more than make up for it.

Dialga’s typing lends it many resistances, and it’s only weak to Fighting and Ground. The idea of a move that requires recharging might not sound appealing, until you consider that Roar of Time comes off Dialga’s super-high Sp.Atk stat!

Palkia’s typing means it’s not weak to any type in particular, except to Dragon (remember that in the DP days, Fairy wasn’t a type yet). Palkia’s signature Spacial Rend is very spammable, but strong Water type moves aren’t a bad thing to have!

Once you have the Beacon Badge, you’ll be able to find the Adamant Orb and Lustrous Orb in a room in Mt. Coronet, with the help of a pokemon with Waterfall. Waterfall can be obtained from Jasmine in Sunyshore City after beating Volkner. By the way, is something going on between those two?

How to beat Cynthia’s Garchomp

Cynthia is considered by many to be the hardest champion in any Pokemon game (though Iris seems to be a handful). Cynthia has a diverse team of top tier pokemon, among the most problematic of which are her lead pokemon, Spiritomb, which doesn’t have a weakness (pre-Fairy type), and Milotic, which can use Mirror Coat to retaliate double for Special attacks.

But the hardest pokemon on her team, by far, is Garchomp. This has left many players scrambling to add a fast, hard-hitting Ice type to their teams.

Except you don’t really have to, because of what this team can do.

When Cynthia sends out Garchomp, shift to Luxray (if your battle style is set to Shift, which it should be). “But, Luxray is weak to Garchomp, so why?” you might be asking. This seems crazy, but it’s actually not. When Luxray is sent out, Intimidate activates, lowering Garchomp’s Attack stat. Garchomp is a physical attacker, so this makes the battle much easier. Then, switch Luxray out for Staraptor immediately. Staraptor’s Intimidate goes off as well, and if Garchomp is (predictably) going for Earthquake, it wouldn’t work on Staraptor.

The idea is to swap between Luxray and Staraptor for as long as you can get away with it, or until Intimidate has activated 6 times, bottoming out Garchomp’s Attack stat. At that point, there won’t be much that Garchomp could do to you. Go after Garchomp with strong attacks, and if things go well, that should finish it. Then, you’ll have beaten a pokemon that’s been a nightmare for many, many trainers by being clever.

But what about…

There are a few pokemon that some might have wanted to see on this team, but for some reason, weren’t. Here are a few of them:

Piplup or Chimchar are both great starters. The choice between these was very close. For this team, the choice was made for Turtwig because it rounds this team out just a bit better.

Abra and/or Azelf are both hard hitting and fast Psychic types, but it’s not a great defensive typing, and becomes especially glaring considering their low defensive stats. What’s more, Abra needs trading to fully evolve, so if you go with Kadabra, eventually replacing it with Azelf might not be a bad choice.

Gible can be found at Wayward Cave, but in Diamond and Pearl, the area you find it in requires Strength to access. By the time you can get it, it’s somewhat late in the game for a pokemon at that low of a level.

So, what do you think? Can you think of some ways to improve this team? Are you thinking of trying it for yourself? Or are you looking for some team ideas for the upcoming remakes? If it turns out that a different team might work better for the remakes for some reason, I might make a separate guide for those.

Pokémon Legends: Arceus: First Impressions

I liked the Diamond and Pearl remake announcement. But I get the idea that Pokémon Legends: Arceus has Pokémon players really stoked.

I’m not even trying to avoid the obvious comparison: Pokémon Legends looks like Breath of the Wild. Not that that’s a bad thing.

Pokémon Legends takes place in a feudal Japanese setting (remember that Sinnoh is based on Hokkaido). The game shows a young boy or girl (your choice), likely in their teens, as they journey out with a starter Pokémon (Rowlett, Cyndaquil, or Oshawott), with no evident boundaries as far as travel goes.

The Wild Area in Sword and Shield were merely a taste, as there doesn’t seem to be any on-the-rails elements to Pokémon Legends, so far.

The movement of the protagonists seems to have leveled up, as the trailer shows a trainer diving into a roll. Pretty sweet!

Not only that, the trailer shows the main character stealth-catching a distant Pokémon while hidden in grass, like some kind of ninja. Awesome!

The mythical Pokémon Arceus is to be featured in the game somehow, though in what way remains to be seen.

Pokémon Legends looks great, but there is a catch: you have to wait for it. The game is scheduled to be released in 2022. Before then, we’ll have those Sinnoh remakes we’ve been waiting a long time for.

I wonder whether those are Lucas’ and Dawn’s ancestors.

Pokémon Brilliant Diamond and Shining Pearl: First Impressions

Today’s Pokémon Direct has revealed upcoming Pokémon games, and it’s Sinnoh confirmed!

The new Pokémon Brilliant Diamond and Pokémon Shining Pearl versions are heading to Nintendo Switch this fall.

The overworld art features the characters in a chibi style reminiscent of the characters in the original versions.

While this was a surprise, it grew on me pretty quick. In a sense, it’s kind of like Link’s Awakening for Switch, in that its style isn’t dissimilar from the original. It’s a heartwarming look.

However, once the scene shifts to battles, the style more closely resembles recent Pokémon games.

The wild battles seem as though they’ll resemble the traditional wild battles, rather than the Let’s Go style that was featured in the Yellow Version remakes.

Until we see otherwise, it seems safe to assume that the upcoming remakes will be similar to the originals. There would be some understandable differences in terms of battle mechanics, which have changed slightly since the originals.

They seem to be bringing back the underground, which was a feature a lot of players liked. Perhaps this time around, it will be much easier to meet up with other players. Or perhaps it will be implemented differently, allowing you to play with other players online.

Diamond and Pearl were the first games in the series that used the system’s wi-fi to implement internet connection features for battling and trading. Perhaps they’ll implement the GTS as an in-game feature as it was in the originals, rather than implement it externally through an app like Pokémon Home.

Another neat feature that was in the originals was the Pokétch, which shows that Pokémon was really, really early to the smart watch dealie.

Obviously, they’re bringing back the character of Hikari/Dawn, who is a well-admired character. But you might have already known.

It’s a tad obscure, but I remember a special Manaphy egg as part of my early Pokémon Diamond experience. The Manaphy egg has a distinct appearance, and when it hatches, out comes the mythical Pokémon, Manaphy, at only level 1.

How or whether this special egg would be implemented, I don’t know. But it was a special part of my Diamond version experience.

My first ever import game was a copy of Pokémon Pearl from Japan. I was able to beat the game, despite it being in a language I didn’t know at the time. Considering this, I’m considering learning a bit more Japanese and playing one of the upcoming games with a Japanese-language setting.

I’m looking forward to Brilliant Diamond and Shining Pearl, though I’m still not sure which version to get. Are you looking forward to them, too?

Lawmaker Targets Games Like GTA Because of Real-Life Carjackings

I don’t know why it is that the anti-free-speech crowd insists on fighting the same battle, over and over again, regardless of the fact that they’ve lost it, every single time.

And what do you know, it’s the same group of people who are obsessed with the idea of entertainment media as influence, and are intent on reining it in when they perceive that it might influence people in a way they don’t like.

Chicago lawmaker Marcus C. Evans Jr. has called for a ban on games like Grand Theft Auto in light of an increase in carjackings in the city of Chicago. In Chicago, carjackings have increased 135% last year.

You know what else happened last year? The government lockdowns over COVID. Did it occur to Evans that when people lost their jobs in great numbers, they might turn to crime to make ends meet? Because there’s a lot of precedent for it. When manufacturing left Camden, it wasn’t a pretty sight.

Evans also seems unaware that a lot has happened since the nineties. Video games have long-since gone mainstream, and there are no longer as many people who misunderstand video games, whose ignorance he can prey upon.

Or there’s his own ignorance of the studies that found that video games don’t cause violent behavior.

Considering all that must be overlooked in order for Marcus to arrive at his non-sequitor, one would wonder whether there’s an ulterior motive, or if he’s really that ignorant.

As things are, the United States protects expression as a right. Because of this, efforts to snipe video games have never worked. Considering the relative lack of the number of people who view video games as “weird” or “strange” (as compared to the nineties), it’s unlikely that any legislation targeting them would get very far.

Because it’s axiomatic at this point, it doesn’t seem like it needs to be said, but some people are so far behind that they’d be surprised to learn it: people don’t play GTA to learn to steal cars, they play it because it’s escapism.

Normal people are aware that most video games are fantasy, and with the exception of educational games, aren’t intended to inform a person’s perspective of reality. Most abnormal people are aware of this, too. In the rare case that a person acts out what they see in a video game, the game itself is not held accountable, it being an object without agency, intended for entertainment.

It’s so obvious, that when a lawmaker proposes a ban on certain video games, I wonder what’s really going on. Could a Chicago lawmaker be do dense that he has no idea that mass unemployment due to government lockdowns is the cause of a spike in automobile thefts?

Or is it about control? With these kinds, it usually is.

Burkas in Final Fantasy? Why is Saudi Arabia Investing Billions in Gaming?

Saudi Arabia has just invested billions of dollars into gaming. In particular, the middle-eastern country has purchased millions of shares in Activision-Blizzard, EA, and Take-Two.

Because of this, gamers the world over are wondering to what end the country is investing in American game companies, with emphasis on those having published big-budget titles played by many gamers the world over.

If one wanted to be suspicious, they might suspect that it was a cultural power-play. Game companies tend to try to avoid upsetting investors, especially those with large stakes in the company. To this end, the game companies may feel a stronger inclination to avoid publishing content that would be insensitive to their investors. That connotation of self-censorship would likely impact any creative works the companies might produce, and there may even be added pressure to present Saudi Arabia in a more positive light.

What may also be relevant is that Saudi Arabia has a rocky relationship with Iran, to put it lightly. Considering this, it’s possible that game companies may feel an inclination to publish content portraying the Iranian regime negatively.

Of course, it’s also possible that Saudi Arabia is merely interested in increasing its wealth through investments, and has observed the gaming industry as it has been growing. Saudi Arabia is an oil-rich country, and this commodity has long been a source of its wealth. However, western countries are more aggressively pursuing renewable energy sources, and seeking to decrease dependence on fossil fuels. In light of this, investments may be a practical choice for Saudi Arabia to maintain its wealth.

It might just be another case of people who are already hugely-rich finding ways to make piles more money, without having to work.

If the games offered by the publishers that Saudi Arabia invested in (Activision-Blizzard, EA, and Take-Two) don’t interest you, this news might not be terribly relevant to you. This holds especially true if your primary source of games is from Japanese companies like Nintendo and SquareEnix.

It doesn’t seem likely that the women of Final Fantasy would be redone by SquareEnix to depict them in burkas. If that’s your concern, you can rest easy.

Does this year-old story indicate Joe Biden will be unfair to video games?

There was an article from a year ago on ComicBook.com that may be relevant now, now that Joe Biden is in the President‘s seat.

As you may remember, the controversy surrounding violent video games was another sensationalist story in the nineties concocted by the legacy media in an effort to prey on your parents, who likely didn’t know it wasn’t really a big deal. Since then, we’ve seen oodles and oodles of studies that showed that there was no link between violent behavior and violent video games.

The story quotes Biden as paraphrasing game industry executives with his own personal takeaways, rather than presenting us with what they actually said. How’s that for intellectual honesty?

By the way, the story is titled, Joe Biden Slams Game Developers as “Little Creeps” and “Arrogant”. Does a lot to cultivate the expectations, doesn’t it?

Here is what Biden told the NYT:

“And you may recall, the criticism I got for meeting with the leaders in Silicon Valley, when I was trying to work out an agreement dealing with them protecting intellectual property for artists in the United States of America,”

So, Biden wants to be friends with artists? Not so fast. Pay attention to what he says of these artists:

“And at one point, one of the little creeps sitting around that table, who was a multi- — close to a billionaire — told me he was an artist because he was able to come up with games to teach you how to kill people…”

If someone has already made up his mind that someone is a creep, there is no expectation that they’d be given a fair shot. But also notice the divisive use of a person’s supposed income level in a pejorative sense. Class warfare has long been an eager arrow in leftism’s quiver.

The article points out that Biden “proposed an additional tax on violent media, including violent games.” It’s interesting that Biden perceived that a form of expression was harmful to society, but felt no moral qualms with extracting the wealth it generates.

“And then one of these righteous people said to me that, you know, ‘We are the economic engine of America. We are the ones.’”

It’s apparent that the person that Biden sarcastically called “righteous” was speaking on behalf of workers all over America. Working Americans can be rightly described as the “economic engine of America”.

But notice how eager Biden was to divide him against other industries:

“And fortunately I had done a little homework before I went and I said, you know, I find it fascinating. As I added up the seven outfits, everyone’s there but Microsoft. I said, you have fewer people on your payroll than all the losses that General Motors just faced in the last quarter, of employees.”

That Joe Biden came specifically prepared to argue against that statement with data requires a generous suspension of disbelief. But putting that aside, notice his lack of respect for industries that are smaller in size than one of America’s largest companies?

And, for that matter, notice how he refers to wages as losses? I understand that a person can accidentally pick the wrong word, but it sounds as though it would pain him to admit that General Motors employees deserve their income!

“So don’t lecture me about how you’ve created all this employment.. The point is, there’s an arrogance about it, an overwhelming arrogance that we are, we are the ones. We can do what we want to do. I disagree.”

Joe Biden does not respect the people who create employment, nor does he respect those employed. He does not respect the game industry, nor does he respect those who create content.

If the Joe Biden sitting in the White House is the same Joe Biden from a year ago, if gaming were to thrive in the next few years, it would be in spite of Joe Biden, not because of him.

Gamers, Joe Biden is not your friend.

Japanese Police Arrest Man Over Illegal Pokémon

A shiny Sobble, image from Serebii.net

They say that it’s legal until you get caught. For an Aichi prefecture man in Japan, it just got more legal than he was counting on.

A 23-year-old man from Nagoya was arrested for running afoul of Japan’s Unfair Competition Prevention Act after using external software to change the ability of a Pokémon (a shiny variant of Messon, called Sobble in English), and sold the Pokémon to a man in Kyoto for 4400 yen (about $42).

Wow, you can get that much money for shiny Pokémon? I’m sitting on some bank, and didn’t even cheat to get it!

The same man reportedly made 1,125,000 yen (about $10,000) in about a year’s time. Assuming the same rate, that comes to about 238 Pokémon sold.

Is anyone else considering selling some Pokémon to supplement their income? Imagine how much it would rock to buy a house with money made by selling Pokémon! Working to pull it off is taking way too long.

Of course, there are some I’d like to hold on to, like Kona, my shiny Alolan Raichu.

Nintendo has previously announced their intention on banning those using hacked data in Pokémon Sword/Shield, as well as Pokémon Home. Because the Pokémon franchise has taken on paid subscription-based elements (features in Pokémon Home, Sword/Shield’s use of Nintendo’s online service), Nintendo now has a more financial incentive to ensure that the Pokémon characters exchanged using their online services maintain their integrity. Otherwise, players wanting legitimate Pokémon may feel cheated, and may possibly discontinue their use of subscription-based services.

There’s also the point that if Nintendo wants the competitive aspects of Pokémon to be taken seriously, they cannot allow cheating. Considering that they live-stream their competitions to an international audience, there’s a lot at stake.

My shiny Lugia is kinda making me feel like a jet-setter.

Is Activision Ditching Activism?

The social justice movement may have just lost an ally in the huge game company, Activision. The company has announced that it will be ending a program in its hiring process that considers at least one person from a group traditionally considered oppressed for each position posted.

Diversity is something that usually naturally occurs when one doesn’t consider race, class, gender, or what-have-you as part of the hiring process, but instead focus on merit.

However, there are businesses that certain groups generally find more appealing. As Kotaku points out in their article (linked to above), the game industry has long been dominated by white men. There is plenty of potential in that observation for the assumption that discrimination plays a huge role in their representation, but that would overlook the possibility that there are fewer qualified women and minorities that are interested in making games. There are many nuanced reasons for this, but people with different ethnic backgrounds tend to appreciate different trades differently. What’s more, women don’t seem as interested in game design, generally speaking, even though their interest in games is comparable to that of men.

While companies have long virtue-signaled on social justice issues, Activision was among the few to implement a policy to expedite diverse hiring. But now, they’ve decided to end the policy on the reasoning that it limits their ability to run their business.

Another point to consider is that the coronavirus lockdowns are making it far more difficult to run a business. Because of this, there’s far more at stake to hire strictly based on merit, to the likely expense of diversity hires. And if a person actually is an underqualified diversity hire, they’re likely sweating bullets now, knowing that their department may be downsizing, and they might actually be the least qualified among their peers!

Considering how bad the lockdowns are for diversity hires, the left might want to rethink their passion for lockdowns. Assuming, of course, that they actually gave a care for minorities.

When it comes down to it, diversity-hiring is an expensive form of virtue-signaling which appeals to the premise that diversity is properly expressed by a room of people who look different. An overemphasis on diversity-hires is symptomatic of a certain toxicity in corporate culture that assumes bad intentions in the event that certain diversity quotas are not met.

Most companies in the western world don’t really care what race or sex you are, but mainly consider whether you’re the best fit for the job. The reason for the diversity hires is because those companies are being put under a lot of pressure. Mainly by people who don’t actually know how a business is run, or understand that few people who run a business are wealthy.

Having said all this, it’s hard to ignore that there is an under-representation of blacks in game development. I know of blacks that are highly interested in games, and have a high degree of creative ability. I’d like to see more of them get into game development, because I’m interested in seeing what they come up with.

Terraria Developer Blocked From Stadia, Withdraws From Platform

The developer of Terraria, Andrew Spinks, has been banned from the Stadia platform and from other Google services. The developer retaliated by declaring the bridge burned by Google themselves, and decided to no longer develop for the platform.

If you’re wondering what Stadia is, it’s like a streaming service for video games. There’s no need to download the games, they are just streamed, and you play them on your device. I can justify digital download games, and that’s primarily what I’ve been doing on Nintendo Switch. But the dealie where you don’t even store the game digitally comes off as some creepy Great Reset mushugganah where you’re expected to own nothing and somehow be happy.

The news of Spinks’ decision to withdraw from the platform (after apparently being unfairly banned from it) comes days after Google decided to pull the plug on its own internal game development studio.

I’ve never had to interact directly with Google personally, but from what I’ve heard, it’s just about impossible to get a human being at Google to actually see your complaint. Therefore, it’s a challenge to get an account reinstated if it got a strike, or worse, a ban.

This is ironic considering that Google is enormous, and rich enough to easily buy their own country, if they so wished. Certainly, they could afford to pay the wages of a few more staffers who would interact with customers. You know, customer service? But as companies get bigger, they can upset more of their own customers, and not see much in the way of backlash. It’s a way large companies become too “big-picture” for their own good.

Here is what Andrew Spinks has to say about the matter on Twitter:

This wasn’t just a simple banning, thousands of dollars in content associated with the account has been lost, and his associated material linked with Google (Gmail, YouTube, Google Drive) has been lost. And, to make it all worse, Spinks hasn’t even gotten an explanation.

What I’d be pointing out here may be obvious, but perhaps his business should not have leaned so heavily on Google, or any external company, for that matter. While having a YouTube account is understandable, even small businesses have gotten custom email accounts. Then there’s the decision to store sensitive company information on the cloud; why would a person do that? If you have your own personal data storage, why wouldn’t you use it? To go to Best Buy and get an external hard drive would be trivial, and it would certainly be far more secure than storing files on the cloud.

But now, Google messed with the wrong guy. Terraria is one of those games that’s ubiquitous, available to play on smartphones, game consoles, PCs, and even graphing calculators.

But now, not through Stadia. Stadia has become one of the few platforms that the developer of Terraria won’t support.

It’s a matter of personal philosophy, but I suspect that Google could use this idea to solve their own problems: When making a product or offering a service, you make sure that the customer is getting a quality product or service. You don’t take the risk of upsetting the customer, whether it’s someone big, or an apparent nobody. While this may rub some people the wrong way, efforts to offer a quality product is of greater priority than most company policy. Managers usually have this understanding when resolving customer disputes.

If you take risks where it becomes more likely that you lose the customer, you don’t just risk losing the sale, you also risk losing future business. Not just from that customer, but from potential or current customers that that customer may interact with.

Your company policy is not more important than your customers, or the quality of the product that you offer. Google is likely to learn this lesson the hard way, soon.

“Those who sit up high have the farthest to fall.”
-Egyptian proverb