Leftists are planning a one-day “economic blackout” for tomorrow. LOL.

Hey look, another stupid one-day boycott:

Pictured above is the gameplan for a left-wing one-day boycott of major businesses and services, in the hopes of sending a message. That message being, “we show them who really holds the power”.

The boycott is being pitched as non-partisan, but considering it’s traction among the left, it’s plainly a reaction on their part because they’re upset that they’re losing their grip on culture. The claim of being non-partisan is clearly intended as an attempt to expand leftists’ influence when they know that they are not culturally dominant.

They are not the “silent majority”, and the 2024 Presidential election provided the numbers to prove it.

Here’s a list of their extended gameplan, which makes mention of companies that have ditched DEI, such as Wal-Mart and Amazon:

You might be wondering, “Raizen, what are you doing sharing their gameplan? Doesn’t that help them?” I’ll explain why passing this info along doesn’t help them in the following list of reasons the boycott is almost certain to fail:

  • Boycotters prep for one-day boycotts by making their purchases in advance, or making up for them in the days after, so the companys’ bottom lines are often unaffected. This is especially the case with products such as gasoline.
  • Investors who learn of the boycott in advance can reallocate their investments, and thus profit off the boycott.
  • Imagine consoomers not consooming for a day.
  • Some people may decide to spend an inordinate amount on the day of the boycott, out of spite.
  • People tend to have less money when they don’t understand how the world works. For that reason, if leftist foot soldiers decide not to spend for a day, it’s probably not going to be very impactful.

And a bunch of leftists presume to tell the rest of us about economics.

So no, it’s not necessary for you to make a big ol’ shopping list and go wild on Friday. The left-wing one-day boycott is largely self-defeating.

And with how much better off companies that ditch DEI are likely to be in the long-term, they probably won’t much care.

My Impressions of Pokémon Presents 2025

Continuing with tradition, The Pokémon Company has dropped a Pokémon Presents show on the anniversary of the debut of the first Pokémon games.

As one might expect, the Direct initially focused on a bunch of mobile games, most of which most fans might not care much about. Cresselia and Darkrai are interesting Pokémon to bring to Pokémon Sleep, and that’s cool for whoever is playing that. Pokémon UNITE is bringing Alolan Raichu to the roster in April. I might check that out, considering I like Raichu.

Pokémon GO is running a Unova-themed event, which culminates with Pokémon GO Tour Global, but it doesn’t seem the announcement told us anything new about it. A new season, called Might and Mastery, is coming up, and it seems to be themed around Urshifu.

Also, an event is coming up in Pokémon Cafe Remix. I played the game for maybe a couple days when it first came out, but I don’t really care much for it, now.

A new mini-set is arriving for Pokémon TCG Pocket, and it’s arriving tomorrow. That doesn’t give us much time to save up pack hourglasses. The mini-set is themed around Arceus, and the appearance of a new Raichu card suggests that Pokémon in the set might work together well with Arceus.

I don’t know how many players still care about Pokémon Masters EX, but I sometimes peek back in to see what’s going on. It seems there will be new versions of Brendan and May who will have Groudon and Kyogre respectively, both shiny and both capable of Primal Reversion. I may spring for the new Brendan, so I’ll have a strong Ground type that’s ahead of the power creep.

It seems as though Scarlet and Violet aren’t behind us, just yet. There are a few new events planned for the current core Pokémon titles, including redeemable codes for in-game phone cases, with the case available depending on the game version, and an upcoming Mass Outbreak event themed around certain red, green, and blue Pokémon.

What has me excited in SV is the announcement of new upcoming Tera Raid events featuring Pokémon which have the Mightiest Mark. So far, I’ve caught each Pokémon featured in Tera Raids with the Mightiest Mark, some of which were quite challenging, and I’m looking forward to more!

In my opinion, the biggest announcement of the Presents would be Pokémon Champions, which shows itself as being the next generation of link battles! The program is coming to Nintendo Switch, Android, and will also be available to those who haven’t gotten around to ditching iOS.

Pokémon Champions focuses on battles, according to the gameplay mechanics of the core games. But Champions looks to be encompassing, as it will connect to Pokémon Home, allowing players to battle with their own Pokémon, and include the major gameplay mechanics of Mega Evolution and Terrastalization, in the same battle!

Consider the implications of that!

Will every Pokémon be eligible? Maybe so. Will other mechanics such as Primal Reversion and Z-moves be available? Perhaps. It’s looking like there’s going to be a lot of potential for new and old strategies to emerge!

(EDIT: It’s been revealed that not all Pokémon are going to be in Pokémon Champions, initially. Kinda disappointing, but the implications of this depends on which gets left out.)

It’s been one year since the last announcement about Pokémon Legends Z-A (hereafter ZA, because brevity), and GameFreak finally has something new to say about it!

We got a look at the three starters, which are Chikorita, Tepig, and Totodile. Players are probably already forming factions. I’ll probably go with Chikorita this time, because I’d like to see a Pokémon that’s been getting picked on succeed, perhaps by reason of a great new form. And if not, then I’d probably be enjoying a challenging playthrough. If Chikorita doesn’t change, I’d at least have an idea of what to expect.

We got to see more Mega evolutions, but I didn’t notice any new ones. Still, it’s cool that we’re getting many of them back.

What I find interesting is the new battle style where moves have an RTS kind of element, where placement can influence outcomes, and moves have areas of effect. It’s interesting, and I look to seeing how it works in the game once it releases.

And I’ll have to be patient about that, as ZA is to be released late this year!

With Pokémon, it’s easy to be enthusiastic, as there’s usually a lot going on. This year’s Pokémon Presents reflected that well, and was easily among the strongest of them. But I’m still wondering how GameFreak will incorporate Switch 2 into their plans. Is it too soon to ask? GameFreak has historically been hesitant to develop for new hardware.

Is Apple Going To Sink With the DEI Ship?

While much of the corporate world is starting to get the idea that DEI in its various appellations is not a great idea, Apple is pushing back. They’ve encouraged investors to vote against a measure that would pressure Apple to join the movement where other companies, like Meta and Target, are ditching DEI.

As I’ve pointed out before, to survive in this world, it’s expedient to have a flexibility of mind to adapt to changes. And within the last couple years, one of the changes that has occurred is that companies are dropping DEI and other variants of it, which are not great for companies that adopt it.

In light of this, it’s really disappointing that Apple is among the few companies that are resisting this change. But it’s not altogether surprising.

It seems as though Apple favors virtue signaling over innovation. As expensive as Apple products are, they’re not terribly innovative. Their main selling point is their stability, which one might expect considering that the hardware and the OS are both developed in-house.

So, what’s the signal that Apple is boosting? Did you know that Tim Cook is gay?

No kidding? Was the rainbow that is shown off with product reveals not sufficient to give it away?

Image credit: cultofmac.com

Normally, that wouldn’t be known. But for some reason, that information is widely publicated. Ideally, this would have no bearing on the quality of a product being engineered and manufactured. But when a company is putting a visibly high amount of effort in communicating how dedicated they are to signaling, consumers start to get suspicious.

While Tim Cook might not identify with what it’s like to be straight, most people are, and they know what their tendencies are.

It might not be politically correct to say, but let’s acknowledge the reality of the matter: Most straight people would not want to be mistakenly seen as a homosexual.

It’s like a form of self-preservation. And five years of social engineering aren’t going to make a dent in a trait that’s been conductive to humanity’s continuity for as long as humans have existed.

Considering this tendency, it’s understandable that most people might be hesitant to adopt a brand where there’s higher potential to be mistaken for being a homosexual.

They might instead consider a phone from Samsung, which is headquartered in Korea, where the western world’s cultural problems are distant.

It might even be a significant factor in Android having roughly three times the share of the mobile OS market compared to iOS.

Other businesses are on the pivot to profit, whether Apple is enthusiastic about it or not. People speak of dying on their chosen hill, but it’s important to know that not every hill is worth dying on.

Disney Ditching DEI

It seems the house of mouse is among the growing list of companies that are rolling back DEI initiatives. According to a note sent to employees and obtained by Axios, Disney is going to be focusing more on “business outcomes”.

And we know what that means. It means that Disney is joining the pivot to profit.

The note states that performance factors will focus on “Talent Strategy” rather than “Diversity & Inclusion”, and they’re dropping their “Reimagine Tomorrow” initiative, and have already replaced its website with an updated corporate hub.

Additionally, Disney has removed an auto-playing content advisory for certain programs on Disney Plus, and replaced it with a brief disclaimer in the details section of these programs. Which, as I see it, does suffice.

This development is yet another in a culture which is shifting back towards normalcy. While this may have been attributed to Trump’s resounding victory back in November, the pushback against the likes of DEI has been well underway at that point, with Trump’s victory being yet another indicator of where the US’s culture has been trending towards.

The fact is, DEI and similar notions have been huge liabilities, and it didn’t help the activists’ cause that the venture capital has been drying up.

Now that Disney is coming back around, I suspect that conservatives and those with families will be warming up to them, again. This is great, because this would amount to positive feedback for making better decisions. As I’ve pointed out about Mark Zuckerberg’s redemption arc, forgiveness can be strategically valuable. After all, if a person were presented with no avenue for redemption, they would have no reason to seek it. It’s better to have a Disney that aligns with our values than a Disney that opposes us, and it’s not bad for them to have an avenue to come back around.

And an incentive can help motivate them. The pivot to profit.

Of course, it’s also possible that we might get to watch Star Wars again, without worrying whether it would be undermined by some activist message.

GameStop CEO Drags DEI On X

Sometimes, when a guy goes through enough slop, he’ll just stop being nice. Such is the case with the CEO of the struggling company GameStop, who dragged DEI on X.

To him I say, welcome to the club of those who are sick of it.

Here’s an embed of what he said:

And here’s a screengrab, in case the embed fails:

A CEO’s job is basically to keep investors happy. Naturally, this would involve avoiding saying things that carry the risk of devaluing the company, even as the company goes on sale. I bring this up to help make the point that Ryan has evidently run out of cares to give.

The point he’s making is obvious: GameStop is not in great shape, and poor decisions such as allowing DEI to permeate its corporate culture has played a significant role in that.

I’m not pretending to know how to run a company. But I do know that consultants who push DEI can do some real damage. They know just enough about corporate structure to effect some change, but lack the wisdom to understand the second order consequences of their pet policies.

And when it comes down to it, the DEI pushers are like a cult. In a cult, when there’s failure, the ideology not blamed. When a cult encounters failure, the usual solution is to try the ideology even harder. You’ll see this not just in religious cults, but also in the likes of Marxism and corporate cults such as call centers.

What Ryan Cohen has indicated is that GameStop is so heavily compromised by DEI that there’s little chance of getting rid of it without the corporate equivalent of an exterminator.

When a company adopts DEI, it starts spiraling the drain, usually right away. As it’s corrupting influence becomes more apparent, you’ll see more sound-minded people starting to nope out, while a few who stick around who know what’s going on largely just try to extract as much value as they can, often through the DEI grift, itself.

And then you see people like Ryan Cohen, who throw their hands up and show just how they feel about it.

As more companies dump DEI, we’re probably going to be seeing more of this.

Is Microsoft finally failing out of the console wars?

We got the sales numbers for Xbox in 2024, and they’re not looking too hot for Microsoft. If things continue on this trend, Microsoft might just fail out of the console wars, and it would’ve happened about two decades after I thought it might.

But then, Microsoft has an immense amount of money that they can throw at their problems, thinking that that might make them better.

Microsoft is kinda like the guy who bellys up to the poker table, and eventually beats out all the other players, not for any skill they’d have at the game, but because they have a small mountain of chips and can therefore just keep betting until the other players eventually fold.

Except that, in the console wars, that didn’t happen.

As reported by CBR, Xbox sold about 2.7 million Xbox units in 2024 in the United States. Considering that that’s their greatest market, those are not great numbers. In Europe, they moved only 290,000 units in that same time. In Japan, the Xbox brand gets a participation trophy.

The waning sales numbers of the Xbox brand comes fresh after Microsoft’s eyebrow-raising ad campaign in which they proclaimed that a variety of devices are Xboxs.

Here I thought that if I wanted an Xbox, I could buy an Xbox console. Turns out, I don’t have to. But when it comes down to it, who really does? If a variety of devices could fulfill the functions of an Xbox, then it’s hard to sell Xbox as a dedicated console.

If my smartphone is an Xbox, why buy an Xbox console? Would the games run better on the console by reason of being optimized? And if a phone’s hardware proves insufficient to run an Xbox game, then why not a gaming PC, or maybe even just a PC?

And maybe that’s the point. Perhaps the Xbox consoles are becoming just an expense for Microsoft. For a long time, console manufacturers (with possible exceptions) have been selling their consoles below cost, with the idea of making the money back through the games that gamers purchase. Perhaps Microsoft is realizing that they might be better off just selling software.

That’s one of the reasons why consoles are usually a pretty sweet deal for gamers; they often get better hardware than they pay for.

But I’m getting the idea that Microsoft is trying to bury the Xbox console, in an effort to keep the green brand in the green (assuming it was ever there).

I might come off as a fanboy, but that’s mainly because I don’t like Microsoft’s corporate image. There’s also the fact that Xbox seems to be marketed towards x-treme gamers, the kind that chug Mountain Dew, think that sports cars are practical, and think that graphics make games great as they play this month’s FPS, with a color pallate of gray, brown, and gun-muzzle flare.

I like playing games because they’re fun. Which is, you know, the whole point.

But it seems like I’m not the only one seeing through the crass marketing of a software conglomerate. The 2.7 million sales figure can be largely explained by the likes of niche gamers who buy everything because they have more money than sense, and speculative investors who aren’t very bright. But we probably have to rely on Microsoft to tell us how many of these things are actually connected to the internet, and aren’t just hacked to run Linux by hobbyists who are bored.

Before the Nintendo and Sony fanboys start high-fiving each other, it can be pointed out that having one less competitor in the console war isn’t necessarily a good thing. Competition discourages companies from behaving like monopolies. If you thought that the PS5 Pro was expensive, just imagine how expensive it would be if Sony had no competition. Then there’s how long Nintendo might plug away with decade-old tablet technology, if not for pressure from investors. We could call the Nintendo Switch 2 the Nintendo People Kept Begging Us To Make New Hardware So We Did.

I don’t like Microsoft, but I recognize that a Sony with less competition would not be great for gaming. Sony wants to integrate media under a monolithic name (their own). With less competition, they are closer to that. Sure, Nintendo is currently beating PlayStation in sales, but what Nintendo does doesn’t seem to have much effect on Sony’s decisions. Nintendo and Sony may be competitors in the console market, but they behave as though they are in their own separate worlds.

Whether Microsoft withdraws from consoles remains to be seen. But, at this point, they seem to be going the route that Sega once did. Except, in this case, they took a lot longer getting there.

My Opinion of Mark Zuckerberg’s Redemption Arc

Lately, Mark Zuckerberg of Meta and Facebook fame has expressed a desire to change course. He says that he’s sorry about all the censorship, and he’s dropping things like DEI from Facebook, and has even expressed more masculine interests, such as in combat sports, and has even been on the Joe Rogan podcast to explain his perspective.

As you might expect, some people were skeptical of the change. It’s the internet, and there are people on it who are running the race to be as vindictive as possible, for whatever e-clout that there is to extract from so doing. Thus, Mark is being accused of just going where the trends are going, just because Donald Trump has won, and not because he’s expressing a sincere change of heart.

In the current zeitgeist of frumpy bitterness, I have a take that could be controversial. I think that Mark Zuckerberg might be being sincere.

Yeah, I get it, it’s trendy and cool to assume the worst if someone’s position can be interpreted in a manner that favors indignation, even on someone else’s behalf. So, my take probably won’t be algorithmically-boosted in the same way as some rage-inducing video. But I think that Mark might actually mean it.

Does that mean that he was principled enough to stand up to the government that was pressuring him to censor certain viewpoints? Apparently not. But it would seem like he was principled enough to consider something wrong, even if he hesitated to act or speak against it for years.

I could point out that Mark didn’t become right-wing during the first Trump presidency, but I know that it’s easy to make the point that the initial Trump administration wasn’t strongly establishment, as the establishment largely resisted or even undermined Trump. I think that the safer position to take is that the mandate implied by Trump’s overwhelming recent victory made it far easier for Zuckerberg, and many others, to finally take a stand.

If you’ve ever been threatened in any way over what’s right, like if your employment was threatened, and you refused to back down, you’re probably more principled than Mark Zuckerberg. But he does seem sincere in the position he is now expressing, so I don’t see any reason to doubt that his redemption is valid.

People tend to overlook just how valuable redemption is, even if from a strategic point of view. If the continuum between right and wrong were to only allow traffic in one direction, towards wrong, then anyone who ever goes in that direction would only be lost. If no path towards reconciliation is allowed, then there’s no reason for anyone who becomes an enemy to pursue it. If a religion were to tell a person that they couldn’t be redeemed, they’d have no reason to join. Political ideologies are similar when it comes to those who may change sides.

As I see it, there isn’t much reason to doubt someone’s redemption if they’re determined to be an asset. What would be the alternative? To insist that such a person must continue to resist them?

When Abraham Lincoln was asked what he’d do with the southern states after the Civil War was over, he answered that he’d treat them as though they never left. His answer was excellent, and his attitude characterizes the relationship between the states today pretty well. Consider the value of having this attitude towards those who wish to join, and you didn’t have to fight a war against them beforehand.

They were sentenced.

Disclaimer: This story is infuriating. If you’re prone to anger, you might want to give this story a skip.

Remember these guys? The Zulock couple were just sentenced for their crimes, which they committed against a couple boys which they adopted.

The story came to my attention after a Townhall series, though the story didn’t get much coverage from corporate media, for some reason.

The two men, a gay couple, adopted a couple boys, whom they then proceeded to abuse and exploit. The boys were adopted from a special-needs Christian adoption agency, and the two had to be adopted together, because they were emotionally dependent on one another.

A person would have to labor their imagination to picture people more vulnerable.

The Zulocks, one having been a banker and the other having been a low level government employee, proceeded to build a mansion with a shit-ton of money they somehow got. If I found out how, it would probably piss me off.

The couple fitted the house with oodles of surveillance equipment which they would use to film their abuse. After their arrest, something like 8 terabytes of abuse material was found in their possession.

I find it difficult to fathom that amount of data. That might exceed what all devices owned by the typical person today could store, combined.

The couple were arrested after another pedophile in their ring decided to turn them in. Which goes to show just how bad the Zulocks were, they were to the point that another pedophile decided that they were going too far.

The Zulocks were sentenced to 100 years in prison, with no possibility for parole. The two are in their thirties, so when they’re in prison in their seventies, and still looking over their shoulders to ensure that they don’t get shanked while chowing on their prison Wheaties, their sentences won’t be half over.

Because of the length of the sentence, the victims won’t have to contemplate their abusers being free, unless the Zulocks survive their sentences. Which I doubt.

Any guesses as to how long these guys will survive?

Is this the future of slop?

For those of you who don’t want to watch the video, I’ll explain what’s going on. A player is exhibiting gameplay for Moon Gaze, an open world action RPG developed by Wang Yue.

A quick web search didn’t find much information about the developer, aside from that he was maybe a lone developer in China, though it’s conceivable that he has the assistance of a development team. If someone has more information, feel free to share in the comments, and hit me with a “nice research”.

When I say that the game is heavily derivative, I’m not kidding. It lifts gameplay elements from Genshin Impact, Grand Theft Auto, Tears of the Kingdom, and there’s a creature collection mechanic that’s perhaps reminiscent of Pokémon.

As derivative it is might be, I still wanted to play it. But seeing it got me to thinking: Is this the future of slop?

When you think of slop games, you probably think of low-effort licensed games that are pushed out to make a quick buck, or derivative me-too games that are purchased by parents who can’t tell Pokémon from Monster Rancher. They’re not always bad, but they usually are. And sometimes, we like them, even if it’s just because we’re forgiving of it because it has our favorite brand stickered on it.

But it looks like slop is changing, and that’s because the game development landscape is changing. For one thing, because AI is becoming a tool that can be used in game creation, and a person might not even need to be a seasoned game developer to use it effectively. A person would only need descriptive prompts. People might even be able to generate games at home, using prompts issued to personal AI agents.

If it got to that point, game development studios might end up becoming mostly superfluous. Which could mean the end of the game industry as we know it. Game devs would be quickly replaced with something different.

What’s more, game development has opened up in the Chinese market, where the legal structure is apparently different as compared to the United States and Japan. Recently, Nintendo has gone after PalWorld over how derivative the game is, perhaps to the point of using assets from Pokémon. Both studios are based in Japan. On the other hand, we’ve seen the release of Wuthering Waves, which is basically the same as Genshin Impact, but with a more technological theme, and seems a bit more edgy. Yet Mihoyo, the company behind Genshin Impact, doesn’t seem to have plans to legally confront Kuro Games, the maker of Wuthering Waves. One studio is based in China, the other, Hong Kong.

If some small game studio in China wants to make some Android game that takes heavy inspiration from a Nintendo game, Nintendo might have no choice but to groove with it, especially considering that there’s nothing stopping us from side-loading it onto our Android devices.

Thus, the landscape of slop is changing, from low-effort licensed drivel to high-quality derivative games, perhaps monetized by microtransactions. In a sense, this shifting landscape reminds me of the “video game crash” from the 80s. The game industry speaks of it as though it was a disaster, because for them, it was. But for consumers, it was great, because it meant that we could score piles of games for cheap.

So it is with the changing of the game landscape. Users and small studios are starting to make the games they want, and share them with the world, which has been going on for a while with freeware games, but is now expedited with advanced tools and apparent immunity to legal interference.

Considering this, one might ask: why buy Nintendo games, or games from other developers? The answer is obvious: it’s because people like their games, enough to justify purchasing them.

That might just be what keeps these game makers going in the near future.

This is the most blatant media ripoff of all time.

This is not Genshin Impact.

Yesterday, I finally got around to playing Wuthering Waves. After everything that I’ve been hearing about it, I was expecting my socks to be blown clear into the next county, and to have been lost in the chocolatey deeps of the most engaging gameplay to have ever been developed by the molecular gastronomists of interactive entertainment.

What I got instead was a Genshin Impact ROM hack.

That’s not to say that it’s a bad game. But if you think Wuthering Waves (WW) is a good game, you might have the same opinion of Genshin Impact. They’re basically the same game.

The controls, the HUD, the basic mechanics, they’re all lifted 1:1 from Genshin Impact. You’re wandering an open world in the same way, you’re switching between characters in the same way, and there’s a similar system to that of elemental skills and elemental bursts.

Even the gliding is the same. But at this point, are you really surprised? There are even monoliths similar in color to Genshin’s teleport points, for how much Kuro Games cares about having its own voice.

Supposedly, at some point, you get to double jump or run up walls. Okay? And this is supposed to make WW any less of a blatant ripoff?

Imagine if I were to take the classic Super Mario Bros., change the appearance of the assets, change the level layout, and then gave the plumber a double jump. Would I really be able to proclaim that I’ve made the better game, as though my achievement in game design would be one in which I could take true pride?

Also, the “Traveler” in WW is called “Rover”. Thankfully, “Drifter” wasn’t already taken, so some other enterprising Asian game developers can make their own Genshin ROM hack.

It occurs to me now that I was way too hard on Digimon for its similarities to Pokémon. While it’s true that Digimon bears similarities to Pokémon, at least Digimon tried to be different enough to be distinct. Wuthering Waves is so similar to Genshin Impact that I wouldn’t be surprised to find Genshin assets after datamining Wuthering Waves.

Also, the characters in WW don’t have any personality from what I’ve seen so far. Remember Amber and Kaeya from Genshin? They practically oozed personality. Even the Traveler had a personality. And voice acting that was actually emotive.

If you’ve played WW, don’t tell me to play more. Instead, tell me about a character you like, and why they were interesting. Convince me to care, or at least do a better job than WW. I want to care. But I don’t. I don’t care what the Rover’s deal is. The woman who held her hand at the beginning just didn’t inspire warmth, though the game seemed to try. The women who found him at the outset were as uncanny as the nymphs from Hylas and the Nymphs, attractive without question, but uncanny in the same way.

But you know what? Maybe WW just doesn’t suit my tastes. Maybe I prefer that anime-style characters be colorful and expressive. If you’re the kind of guy who has been spending the last couple decades trying to convince Nintendo fans that great graphics means that a game’s full color palette is gradients of grey and brown with intermittent laser-pointer red and gun muzzle flare, and that you have more fun playing the same first person shooter every year, then perhaps we’ve reached an impasse, and WW might just be dreary enough for you.

I know that it seems like I’m not giving WW a chance, but I gave it a try. When I see that WW has as many fans as it does, it occurs to me that perhaps I’m a little strange because I give a care whether the game I’m playing is a product of creativity or a blatant ripoff of someone else’s work.

But if you’ve plagiarized your way through college, I have a game recommendation for you.