Oh, man! Someone is going to be goatsed so hard. I’m talking having their cheeks spread from sea to shining sea!
Jordon Trishton Walker, Pfizer Director of Research and Development for Strategic Operations and mRNA Scientific Planning, just admitted to an undercover reporter for Project Veritas that Pfizer has been entertaining the possibility of creating new strains of COVID through gain-of-function research so that Pfizer could then profit off their mRNA vaccines. Except, the gain-of-function research would be spun as “directed evolution”. Because, as you probably know, to call it “gain-of-function research” would be bad for publicity.
How did this happen, you may be wondering?
The same way this keeps on happening: an undercover reporter succeeded in scoring a date. And the director, like many before him, saw the twenty-something and wanted some tube steak (he’s gay), so he tried to impress him. Then, his loose lips proceeded to sink the ship.
Yep. It keeps happening. Like Chris-Chan before them, Pfizer management keeps falling for the same ruse, over and over again.
If you have some people who are counting on you to keep some secrets, it helps to exercise some skepticism, even when faced with the prospect of some vertical smile. If you work for an intelligence apparatus, and some cute Chinese girl keeps changing the topic to your line of work, something is probably up.
Reportedly, the reporter identified himself as being with Project Veritas, to which the director responded by physically attacking the reporter. But by that point, the director had already dug his own grave.
The things people do when they realize that they’ve been played.
The report was such a bombshell, that some conspiracy theorists have floated the idea that Pfizer intentionally gave Veritas some misinformation to catch them. You know, the ol’ “start a negative news cycle surrounding us and cause our stock to drop just to own a Project Veritas reporter.” The classic 4D chess move.
If you’re wondering what I think might have happened, I suspect that the guy was just bullshitting to try to make himself seem more important and edgy than he actually is. The guy was presented with some beefcake to act as the dominant one, and he wanted to impress him. So, perhaps he just put on a performance.
Or, I suspect that there’s a need to impress, as women have an apparent tendency to reach for my stuff before asking any questions. But then, not every man may have had experiences like mine.
Still, the plot that Jordon gave up sounds so well developed, that it doesn’t sound like the kind of thing that someone would make up while drunk. He even outlined the process that would be employed, if Pfizer were to go about it, right down to how monkeys would be used in the research.
It’s because of this that it’s hard to entirely dismiss the possibility that he was telling the truth. Perhaps we’d benefit from shining the light on Pfizer.
Here’s an embed of the YouTube video. See it while it’s still up:
UPDATE: See the embed above? Looks like Google has once again proven themselves to be the book burners of the digital age.
The video is still up on Twitter, the recently-upgraded leadership of which seems to be sincere in a desire for a free and open marketplace of ideas, where earnest discussions of important matters can be held in good faith, and actual investigative journalism is no longer actively and deliberately suppressed.
BREAKING: @Pfizer Exploring "Mutating" COVID-19 Virus For New Vaccines
"Don't tell anyone this…There is a risk…have to be very controlled to make sure this virus you mutate doesn't create something…the way that the virus started in Wuhan, to be honest."#DirectedEvolutionpic.twitter.com/xaRvlD5qTo
You know that one kid who, when the class was taking a quiz, the teacher would sit down next to her and help her through it? She now has a voice on the internet.
A writer at IQfy is now experiencing post-vax regret, and tried blaming those who warned her by pretending that they didn’t.
As the world struggles to come to terms with the devastating effects of the COVID-19 pandemic, one question that continues to surface is why the unvaccinated didn’t do more to warn us about the potential dangers of being injected.
Could it be because it wasn’t their job? Or could it be that they, like myself, did warn you, and you ignored us? Or could it be that our warnings to you for your benefit were being actively suppressed?
Of course, it’s still possible that you’ve heard sufficient warning to discourage you from making the wrong move, but despite your belief in yourself as a free-thinker, you lacked the drive to inquire concerning the matter, and followed the crowd like a herd animal.
While well intending citizens lined up, did the right thing, and received their COVID19 vaccinations — now seeming to do more harm than good — their unvaccinated friends stood by and let them do it. Some of them said too little. Some said nothing at all.
Even though they knew what we didn’t.
Don’t get carried away. We did warn you. Not only that, you had access to the same information that we did. You just poo-pooed it, dismissing the warnings as the ramblings of conspiracy theorists.
Now that you got the mRNA vaccine, you’re finding out that it’s not turning you into Spider Man. Instead, it’s causing you problems, and in some cases, it’s killing people.
You laughed at the people who warned you. Now, we’re laughing right back.
Our blood is now on their hands.
Those are strong words. But the unvaccinated had access to important information about the potential side effects of vaccines. They knew about the risks of severe allergic reactions, blood clots, and other serious health complications. They knew that vaccines did not immunize us. They knew it wasn’t effective, and that they can cause more harm than good.
“Our blood is now on their hands.” The battle-cry of the deceived.
Here’s a better idea: rather than try to take it out on the people who tried to warn you, why don’t you instead put your blame on the people who stuck you, which is right where it belongs.
If all these professionals are so smart, they’re the ones who should have known better.
They knew all of that, but instead of warning us, the unvaccinated chose to remain silent. They chose to look the other way and not speak out about the potential dangers of vaccines. They let millions of good folks who did the right thing (at the time) fall to death and disease, and many antivaxxers even gloated online about how their coin flip had been the right bet. The more diabolical even urged folks they disagree with to “get boosted.”
It has become all too clear. The silence of the unvaccinated was a dangerous, sociopathic, and irresponsible decision that has had serious consequences for those of us who received the vaccinations.
And silence is, after all, consent.
I remember that those of us who knew what was going on wanted to warn you, but we were being threatened. We wanted to warn you, but the establishment was doing everything they could to make sure that you went through with it, even going as far as threatening to shut down the social media accounts of those who would warn you, denying us a voice. And they went as far as threatening our livelihoods and careers, denying us a paycheck, as a possible price to pay for trying to warn you.
You should be blaming the establishment, or at least owning up to your own choice, which you made with agency. But instead, you’re blaming the people who tried to warn you? And on top of that, you’re pretending that we did not?
It is time for the unvaccinated to take responsibility for their actions and to work with the rest of us to find a solution to this crisis. We cannot afford to let their selfishness and lack of action continue to harm our communities. It is time for the unvaccinated to step up and do the right thing.
It occurred to me that maybe you deserved it. When presented with a choice, you went with the untested injection. When people warned you, you either ignored them, ridiculed them, or participated in ostracizing them. Even if you did none of those things, you had access to the same information that we did, but you weren’t inquisitive enough to seek it out. You were careless about what went into you, and now you’re paying the price.
Of course, if someone refuses to exercise proper inquisitiveness, it’s just a matter of time, and a question of how. In the case of many like you, it was an inadvisable medical procedure. They could have just as soon dumped all the money they saved into NFTs. Or they could have had 6-11 servings of wheat per day because the food pyramid told them to. Or they might think they could make their car more energetic by adding Mountain Dew to the gas tank. Or they might pick a fight with someone who was on the sex-offender registry, only to get shot in the face. Or they might attempt an SQL injection, only to somehow destroy their own home network.
In this world, people do stupid things. And sometimes, they try to shift the blame to someone else for not warning them not to do it.
The unvaccinated should by any moral measuring stick have done more to warn about the potential risks — to help us make informed decisions about our health. And they must now ask us for our forgiveness.
And, hand to heart, we may just give it to them.
Aw, how very gracious of you. But you have it backwards. Do you really not remember how the vaxxed ignored the people who warned them? Do you not remember how the vaxxed shunned them and threatened their livelihoods?
And you think we need your forgiveness?
Because we are good people. We took those injections because it was the right thing to do — until it wasn’t.
You’re not, and it never was.
Stupid is not malicious, but that changes when it tries to divert the blame.
Developer: Chime Corporation Publisher: Spike Chunsoft Genre: Action RPG Rating: Mature Platform: Nintendo Switch, PS4, PC
There isn’t usually much expectation that a video game based on a manga or anime would hold up when compared to the original source material. But when considering how beloved Akihito Tsukushi’s Made In Abyss is, one can hold out hope that the developer and publisher would understand just how important it is to the fanbase to do justice with Made In Abyss: Binary Star Falling Into Darkness.
While one may consider it a pleasant surprise when a game is released months ahead of schedule, if you’ve been following the game industry long enough to develop a little cynicism, you’d see it as a sign that the publisher decided to rush it, perhaps because funds were starting to run a little low. Or, as was likely the case with Binary Star, Spike Chunsoft wanted to rush the game to market while the recently-aired second season of the Made In Abyss anime is still fresh in the memories of viewers, and the game is in a better position to profit off the popularity of the license.
That’s not to say that Binary Star was a bad game. The skeleton of a highly ambitious project is there: great worldbuilding, an intriguing story, well-fleshed-out characters, and great potential for treasure-hunting mechanics. Of course, it’s easy to point out that these are owed to the source material, and that the follow-through would be in the efforts of the game developers. And that’s where things start to falter.
This game would be a blast if it weren’t for a few bad design choices that could have easily been decided against. The most notorious of which would be the repeatedly-spawning enemies. Normally, when a game character is placed in a sprawling, expansive environment, the player’s tendency is to take a minute or two to bask in the beauty of the scenery they are presented with. But don’t take too long doing that in Binary Star, because when you enter a new area, a timer ticks down, and when enough time passes, enemies start spawning. And they’ll usually teleport into existence right behind you, as though the game itself has a problem with you just wanting to chill.
If this sounds like it might be an annoyance to you, you might want to go for the Steam version. Some clever players have developed a mod which prevents enemies from spawning in such a way. Otherwise, you might end up getting triggered at the sight of ferrets.
I get the idea that the game makers had a hard time deciding whether to closely follow Riko’s adventure from the manga, or give players a new, customizable main character to go on his/her own adventure. To the credit of the game makers, they decided on including both. However, it’s obvious that the meat of the game is in the new main character’s campaign, while Riko’s story (which only includes her adventures up to the second layer) acts as a kind of tutorial that’s a few hours long.
Unfortunately, to get to the better part of the game, to complete the tutorial first is mandatory. And as far as tutorials go, it doesn’t really work that great. Riko and Reg are likely to annoy you as they repeat the same lines over and over again while traipsing about in the Abyss. It won’t take long for you to get used to the fact that Reg “senses something” when he and Riko are in no immediate danger.
This is one game that isn’t to be judged by the first few hours.
While I’m complaining, I can also point out that the “strains of ascending” are a huge inconvenience. I know that it’s a huge part of the worldbuilding in Made In Abyss, but from a game mechanics perspective, it’s likely to bust your groove when you want to, you know, go up.
Let’s take a moment to appreciate the irony that some twisted jerk built a staircase in a place where the very act of ascending causes people to barf.
But as much as I can think of to complain about, I found myself enjoying Binary Star quite a lot, especially when I got to the point when I could play the main campaign. That was when I could finally create and name my own customizable character, and have him interact with the other characters in Made In Abyss. And the execution was compelling and addictive enough that I eventually developed a forbearance concerning the game’s shortcomings.
The story follows a child who joins Belchero orphanage alongside a group of other kids. At that point, it’s been months since Riko departed into the abyss in a quest to find her mother, and since then, the other children began to speak of her as a legend. You might have noticed a dark undertone in the reasoning for training orphans to mine in the abyss, as there’d be fewer people who would miss them in the event that an expedition turns tragic.
If you see tendrils bordering the screen, you might want to wait a few seconds to acclimate. If your character barfs, he/she can get hungry again in a hurry.
The action in the game takes place in the Abyss, where you’ll have to make careful judgements as to what dangers to brave and how far you’ll go, considering that at the end of an expedition, you’d have to make a return trip. As you journey, there are many things to account for, such as what supplies you brought, what healing items and food you brought, and the weight of the treasures you find, considering that there’s a limit to how much you can carry before your character is slowed.
In addition to the HP bar, you’ll also have a hunger bar, which decrements with time. Hunger is something to account for when making longer trips, as when the hunger bar is depleted, your character becomes helpless. There’s also an energy bar, which depletes when the character takes an action. However, it’ll completely restore when the character stands still for a few seconds, as long as the character is not starving. However, it doesn’t recover on its own when climbing a rock face, which places a limit on how much you can climb at a time.
It’s possible to cheese some of the more dangerous primeval creatures, if you’re patient.
There are also status conditions to watch for, such as two different kinds of poison. There are also arm injuries, which temporarily limits the actions you can take with your arms, and leg injuries, which temporarily decreases mobility. Special items heal these conditions in a hurry, which is great, because some of them can be a serious problem when a dangerous monster is upon you!
While the game isn’t heavy on delivering the tension, there’s still a sense that things can go horribly wrong, even from just a moment of poor judgement. Just slipping on a rock face can result in your character falling to their death. It seems that this game’s M rating is largely owed to how grisly some of the possible deaths are. In some cases, it seems a little gratuitous, but it’s not as though the Made In Abyss series was made for kids.
Evil ferrets.
Made In Abyss is one game where if you fail to plan, you plan to fail. While in Orth, you can plan for runs into the Abyss, with shops for replenishing your equipment, food, and medicine. There’s also a facility for selling off relics that you find for money. You also have access to your room, where there’s a chest where you can decide what to take with you. There are also many armor items, but many of the more effective ones add significantly to your weight allotment. It’s a judgement call as to whether it’s worthwhile to settle for a particular armor set, or upgrade for a set that might be worth the weight it adds to your gear.
It bears pointing out that your character doesn’t gain EXP directly from beating enemies, you mainly get those from selling relics and completing quests. Thus, it’s usually better to avoid dangerous primeval creatures unless you need their drops or you have some other reason for fighting them.
It’s generally better to pick a cap with a lamp, even if it’s not the highest-defense option.
As the story progresses, more main missions open up, the completion of which can lead to the player growing in rank, such as from Red Whistle to Blue Whistle. Growing in ranks grants access to more skills, which can then be unlocked with points that players accrue by leveling up. Some of these skills are quite significant, and can increase the number of items that can be crafted, and improve other skills, such as mobility when climbing or dodging, or even increase the bag’s weight capacity.
It’s a bit of an indulgence, but there is some enjoyment to be had in having your own customizable character interact with characters from Made In Abyss. You can even give your character heterochromia, if stereotypical OCs are more your thing. And like stereotypical OCs, you can proceed to have them befriend just about every established character in the series that appears in this game. Having said that, there are at least a couple established characters which, if I were to see them while walking down the street, I’d cross to the other side of the street.
There are a few boss characters, but with a few exceptions, they’re some pretty simple battles that can be cheesed. But this doesn’t bother me, as the boss battles aren’t really the main point of this game. Once you’ve completed all the boss battles and most of the game’s major objectives, you’ll come to a steep drop-off in reason to continue playing. Sure, you could continue to take on missions and develop White Whistle skills, but there isn’t much at that point to do with those skills.
While spawning enemies can be annoying, you can use them to your advantage. They can become a great source of food and other drops.
This is one game that can be pointed to as being highly ambitious, and having a lot of potential just from the source material, and while there are some redeeming qualities, the whole deal is held back by an apparent rush to an early release date, and some poor design choices that could have easily not been made.
I think an appropriate score for Made In Abyss: Binary Star Falling Into Darkness would be 6.5 out of 10.
This might be one race to the bottom that you could get behind.
UPDATE: Literally, update. Among the changes in version 1.0.3, you can skip the Hello Abyss mode and go right into Deep In Abyss mode, which is where the meat of the game is. That’s great for players who might lose their patience with the initially-mandatory pseudo-tutorial mode.
But that’s not all, they also changed the system that spawned in minor enemies when you spend enough time in one area. Not by eliminating that mechanic entirely, as I might have preferred, but by making it take more time for the enemies to spawn in. I gave the game another try, and I noticed that it took much longer to get attacked by evil ferrets.
It seems the developers at Chime were aware of gamers’ biggest complaints, and they addressed them. That’s great for those who are still on the fence on whether to give Binary Star a try. But the update came weeks after I already completed all the game’s major objectives, so they wouldn’t make that much of a difference for me unless I decide I want to give this game another go.
Missing a better initial experience with a game that ends up getting an update is one of the ways that the game industry, in its current form, would punish a gamer who rushes through a new release like a freak.
Developer: GameFreak Publisher: Nintendo, The Pokémon Company Genre: Turn-based RPG Rating: Everyone Platform: Nintendo Switch
I wanted to put off writing a review for this game. I was awaiting the hypothetical update that would take care of the performance issues. After all, once the problems were patched, any review that stated them as being the main problem would quickly grow obsolete. But the only notable update that came (aside from the day one patch) took care of a fun glitch that actually benefitted players. So, it looks like this game is going to continue to stand as being too ambitious for the dated Nvidia Tegra X1 chip. Either that, or the game devs were in a hurry to push something out for a strategic release date.
For most games, performance issues are enough to kill them. But oddly, in the case of Pokémon Scarlet and Violet, that’s not the case. Somehow, the game manages to be so awesome that it overcomes the performance issues, which mainly have to do with dropped frames. Which would mainly be an issue for those who insist that their games be completely realistic, which is not much of an expectation when it comes to the Pokémon series.
Scarlet and Violet are GameFreak’s first attempt at an open-world experience for the Pokémon franchise. As one might expect, it doesn’t so much change open-world games as it does change the way Pokémon is played. Considering what we’ve been seeing out of Pokémon Legends: Arceus and Pokémon Sword/Shield, the series has been tending in that direction. Finally, the franchise has made a committed attempt at an open-world game, and it does not disappoint.
It’s a welcome change, as most Pokémon games up to this point have been strongly formulaic. Sure, some of the old tropes remain, such as that you still choose from three types for your starter, and there are still 8 gym badges to collect as part of a League challenge. However, the League challenge is only one of three main story routes, and the three culminate in a finale story, and in the case of the non-League stories, the writers really told some moving tales.
It starts out with the main character about to start his first day at an academy (the name of which varies on which version you’re playing). The academy director and a new rival direct you towards the academy, but there’s a diversion which involves the main character meeting a new legendary Pokémon, which serves as your ride Pokémon throughout the game. At the academy, you meet a bunch of new characters that will be relevant to you during the three branching stories.
Then, you’re set loose on the Paldea region, where you can take on any challenge that you want (aside from the central Great Crater, which remains off-limits until near the end). The region of Paldea is open to you, and you’re not compelled to go in any one direction. Any of the three main stories can be taken on in any order you wish, and you can put any of the three on hold at any time, either to further another storyline, or to run about and attempt to catch the Pokémon you set your sights on. Personally, I recommend prioritizing taking on the titans, since that path rewards you by increasing your mobility, enabling you to further appreciate your freedom to move about through the Paldea region.
As far as I know, the game doesn’t explicitly spell out a recommended order for its objectives. You can take on the gyms in any order you want, you can take on the Team Star bases in any order you want, and you can take on the titans in any order you want. Just be warned that the levels of most opponents don’t scale based on your progress level, so it’s possible to wander too far and end up overwhelmed by gym leaders you weren’t prepared for. But this also allows for players to, in a sense, set their own difficulties by pushing themselves as far as they care to at the game’s outset.
The core Pokémon games are, at their hearts, turn-based RPGs. Thankfully, this core aspect remains intact in the series’ conversion to an open-world experience. The overworld switches seamlessly to battle scenes by showing the battles as taking place in the overworld environment, in a manner reminiscent to Pokémon Legends: Arceus. However, Scarlet and Violet differ from Legends in that wild Pokémon battles are 1v1 affairs, with other wild Pokémon in the area looking on as spectators, which is a nice touch!
A new and welcome feature is the Let’s Go mechanic, where you can send your own lead Pokémon into the overworld, and it’ll passively seek out wild Pokémon to battle, and defeat them. It’s a relatively fast way to level up your own Pokémon, putting aside that EXP points are decreased when you battle with this method. But considering that you wouldn’t be constantly switching between overworld mode and the battle scene constantly, this may still be a fast way to level up your team. Also, your Let’s Go Pokémon won’t beat up shiny Pokémon with this method. Shiny hunters, rejoice! Just be warned that this style of battling doesn’t trigger evolution, so you might want to level up the old-fashioned way at some point to trigger evolution to occur.
As fans have come to expect with each new generation of Pokémon since X and Y, Scarlet and Violet introduce a new game mechanic that makes battles in Scarlet and Violet distinct, as compared to battles in other games in the franchise: Terrastilization. It’s an act which causes Pokémon to take on a crystalline appearance. The Pokémon will change its type mid-battle, and its moves gain a boost in power, depending on the type it takes on. It’s a neat little gimmick that adds spectacle to in-game battles, and is certainly something to account for for competitive players participating in competitions that allow for it.
Aside from competitive battles, much of Scarlet and Violet’s post-game content seems to hinge on Tera Raid battles. You can find some easier ones during the main playthrough, but you’ll eventually have access to five-star raids, which pose a serious challenge to players who intend to solo them. Afterwards, players can access six-star raids, which are a lot more challenging than the raid dens in Sword/Shield. In many cases, it’ll take a team of players with specific Pokémon and specific builds to be more likely to win.
The soundtrack, by the way, is the best in the series. No question. Whether it’s the upbeat gym leader tune which is almost as good as the gym leader tune in Sword/Shield, the atmospheric environmental tunes that switches to an alternate track when mounting the ride Pokémon, the recurring leitmotif, and the bangin’ battle themes that play during a few key battles, it’s various degrees of excellent. Toby Fox’s presence may be controversial, but it’s plain that he’s a positive asset, and Pokémon’s music direction benefits huge from his input.
The game isn’t without flaws, but those mainly come down to performance issues, which make it evident that the game was rushed. Yet, this is one case where the good greatly overtakes the bad, to the point that the issues with performance are actually easy to overlook, even if they do sometimes take one out of the experience.
I suppose another complaint that one can think of is that there isn’t much of a postgame for those who aren’t terribly interested in Tera Raid battles. Because, those aside, there aren’t many post-game battles that are much of a challenge. That’s a problem that might be resolved through a future DLC package, which would be great for those who are patient and willing to spend more.
But as for the game as it is, I feel like I definitely got my money’s worth. If it weren’t for the technical issues, it wouldn’t seem out of place in the running for distinctions such as Game of the Year.
But as they are right now, Pokémon Scarlet and Violet are deserving of high recommendations, and a score of 9.5 out of 10.
But if you’re a fan of the Pokémon series, you probably already bought it. Great choice.
Fine then, I’ll do what I’ve been doing, year after year, near the end of the year. I’ll post an image that I feel describes the year pretty well.
Like the last three years, I’m just going to be lazy and share something that I found by using the internet, without bothering to shop it:
A theory that has gained popularity in recent times is the Strauss-Howe generational theory, which suggests that major conflicts occur in cycles of 80 years. When applied to the USA, one can point out that roughly 78 years separates the Revolutionary War from the Civil War, and roughly 76 years separates the Civil War from America’s involvement in World War 2. It’s been roughly 77 years since the conclusion of World War 2, so proponents of the Strauss-Howe generational theory are buzzing with the possibility that we are heading towards another major conflict.
Of course, the idea that major conflicts occur because they abide by a schedule is silly. Therefore, there must be something different to which we can attribute this apparent pattern (of course, the similarity in difference in time between these events could be mere coincidence). One possibility is that the difference in time (about 80 years) is the time it takes for most of the members of a generation old enough to remember a conflict to pass away. And without the benefit of the memory of a major conflict, younger generations won’t appreciate the urgency of preventing a similar conflict from repeating itself.
While the generation that fought in World War 2 is held in high regard, the sad fact is, most of the lessons that the western world learned in its light has been forgotten. It’s generally agreed upon that the Nazi Party was bad, but in a cynically unconstructive manner, many of today’s politically involved try as hard as they can to paint their rivals with Hitler’s virtues. In distorting what the dictator was really about, they play a huge part in unlearning the lessons of the war. There is a certain irony in that, mere decades after the Socialism of Hitler’s National Socialist German Worker’s Party (Nazi Party, for short) was overcome, that countless pseudo-intellectuals tout the benefits of Socialism in coffee shops and college campuses, mainly because they don’t want to work. What’s more, while the same pseudo-intellectuals decry racism, they’re overlooking that Hitler’s racism was the end result of following Darwin’s ideas concerning natural selection to their consequence, an evolutionary theory that the same people accept without question.
One might wonder what would cause a major world conflict, especially in today’s age.
Today’s uninformed like to pretend that most major conflict that has occurred over the course of history has been over ideology, with atheists in particular believing religion to be the prime driver behind conflicts. However, most people who have ever lived that weren’t Muslim wouldn’t care whether someone far off were to bow, kneel, and scrape before some graven image N times a day, so long as they themselves got to live in peace. The fact is, most wars that have ever been fought have been fought over resources.
In light of the ongoing war in Ukraine, this winter could prove to be a tad difficult, particularly for Europe. For one thing, Ukraine and Russia are energy rich (with Ukraine’s energy sector having been of particular interest for the Biden administration). In light of tariffs on Russian oil and disruptions in Ukraine’s energy supply, Europe may find itself on a strict energy allocation for the next few months.
What’s more, Ukraine has been one of the world’s top exporters of wheat, and the top producer of wheat for Europe, aside from France and Russia, the latter being the world’s number 1 wheat exporter.
To illustrate, the following chart from Wikipedia shows countries listed by export of wheat:
Wheat is kind of a big deal, as wheat is used to make foods that are substantial in calories, and calories are one of the major sources of energy that humans use to live. If a substantial source of calories, such as wheat, comes to be in short supply, more people could end up going hungry. And when people go hungry, unrest is an anticipated result.
According to the Strauss-Howe generational theory, when a major conflict does erupt, it usually involves the most powerful weapons that are available at the time. Based on this reasoning, we might think that we might be looking at the prospect of nuclear war. During World War 2, atomic weapons were being developed, and a couple of them were deployed.
But are nuclear weapons really the most powerful weapons available? Or has the communication age changed the nature of warfare, to the point that information has become a more powerful weapon?
In times past, wars could be won by kinetically attacking the civilian population, which would then lose interest in war, and no longer want to support the war effort. Thus, it was of paramount importance that the armed forces defend the civilian population. Today, there’s no need to deploy a nuclear weapon, as to weaken a country is as easy as producing a steady stream of bullshit that is designed to systematically destroy people’s minds.
The fact is, we live in an age of fifth-generation warfare, which revolves around the use of cyberattacks, misinformation, and psyops. While Alex Jones has become the right’s butt-monkey, he did have a point when he pointed out that there is a war for your mind. State actors understand pretty well that a demoralized population is less likely to get behind its government, and would tend more towards subversive movements, which could unsettle standing dominant economic powers.
Considering all this, I think that 2023 might be an interesting year. If you live in a big city, and have the means to get out of it, it might be a good idea to do so.
Dr. John Calhoun, pictured inside the Universe 25 enclosure.
Even with good intentions, what’s stupid is still stupid. So it is when one attempts to thwart a perceived oncoming crisis, but ends up doing more harm than good.
Decades ago, researcher John Calhoun set out to conduct a set of experiments which involved confining rats to enclosures, and observing them as they are continually provided with ample food, safety from predators, and allowing their populations to grow without interference.
The most famous of these enclosures was called “Universe 25”, which was notable for its capacity for housing upwards of 5000 mice. As the experiment progressed, the mice descended into antisocial and violent behavior, and the colony ended up failing when the females failed to care for their young.
This research came to be of particular public interest, as it came at a time when Malthusianism, the idea that the earth was nearing its limit for its ability to support humanity’s growing population, was widely accepted. In light of this, it’s easy to see why Calhoun’s experiments were interpreted to mean that consequences similar to what befell Universe 25 might also befall humanity, if humanity’s numbers were to continue to grow unchecked.
But there was a problem. Calhoun’s experiments did not concern limited resources, nor did it concern overpopulation.
The purpose of the experiments was to observe behavioral sink in rats who were not able to escape one another’s company at any time. This becomes evident when considering the fact that the colony did not want for anything to eat or drink at any time during the experiment, as it was all provided by Calhoun. What’s more, the Universe 25 enclosure came nowhere close to capacity at the point when the colony failed.
Nonetheless, the consensus was that the experiments gave us a glimpse into the future of humanity if humanity’s numbers were to continue to grow without check, further feeding into the Malthusianism that was popular at the time. In a sense, the Universe 25 experiment came to be the “mouse utopia” experiment which fooled your parents and grandparents.
As a case study concerning the National Socialists of Germany may prove, when any misconception becomes popular enough, tragedy is a potential outcome. While Malthusianism may have already been popular in the decades preceding Calhoun’s experiments, a popular misconception regarding them may have played a huge role in the movement’s further popularity. And, wouldn’t you know it, it was the following decade that saw the production of the now popular Jaffe memo.
That’s not to say that there’s no value to be found in Calhoun’s experiments. But to find that value, one would have to look at them in terms of the data that they actually provided. And if there is carryover between the observed behavior of rats made to live in close proximity and human beings, there is a concern which is applicable to today, rather than in a hypothetical future time when human population is far greater. After all, large numbers of humans live in close proximity, today.
The fact is, there is noticeable behavioral sink in rats who are made to live in close proximity, unable to escape one another’s company. Among what’s concerning is that the males in the experiment tended to become hyper-aggressive, often fighting each other, even when there’s apparently nothing at stake. They also tended to become hyper-sexual, with homosexuality becoming rampant.
The behavior of the females also became concerning. The females tended to become more masculine in their behavior, also becoming more aggressive and hyper-sexual. As matters continued, most of them failed to care for their own young, many of them abandoning their young, leaving them to die. And yes, we’re still talking about rats.
Also of interest was the emergence of a special category of male. These were referred to as the “beautiful ones”, because they avoided other rats (and thus fighting), and they devoted their time to self-grooming. Any time they fed, they avoided other rats, often by waiting until many of them were sleeping. These rats were so psychologically damaged that they refused to mate, even after being removed from the enclosure and placed in the company of ideal females.
I’ve been avoiding direct comparisons until now, but I’d like to indulge by pointing out the obvious similarities between these so-called “beautiful ones” and humanity’s MGTOW and Herbivore Men movements. If you’ve never heard of them, they largely boil down to being groups of men who have foregone relationships with women, often over bad experiences.
As large numbers of humans live in close proximity, it’s easy to see a certain disregard for one’s fellow man. Those who manage large numbers of humans tend to see less value in them as individuals, instead viewing them as statistics, and numbers to be managed. There is an Asian saying: “A frog at the bottom of a well knows nothing of the ocean.” Indeed, a limited perspective can lead one into making wrong assumptions, even as far as to interpret disparate data as supporting their own preconceived notions. Get out of cities.
Remember just last year, when Loudoun County school officials waved off criticism of a transsexual school policy by insisting that no sexual assaults by such individuals had taken place in their public schools, all while covering up a couple such sexual assaults by the same offender? (Pepperidge Farm remembers!)
The incident brought to national attention the downsides of opening to transgenders the public restrooms of their choosing, parents concerned with the safety of their children began to fight back, and the pendulum finally began to swing the other way.
The indictments against Ziegler read as charges of typical left-wing abuses of power:
misdemeanor false publication,
misdemeanor prohibited conduct, and
misdemeanor penalizing an employee for a court appearance.
Retaliating against an employee for a court appearance is a classic abuse of power. And in this case, it sets a particularly bad example, considering the charges relate to a cover-up of sexual assaults. Many people who have been sexually abused are afraid to report it to the proper authorities, because they are made to believe that they might face retaliation. When I was in college, a student complained about a sexual offense committed against him by another student, but school officials regarded the complainer with suspicion. Let’s not kid ourselves here, schools can do a hell of a lot better in this regard.
The felony indictment was against the school spokesman Wayde Byard, which was for felony perjury. Related point of advice: The government may be lying to us all the time, but if you lie to them, they’ll make you pay!
While people are cheering over Ziegler’s termination, his termination was classified as being “without cause”, making him eligible for a year’s pay (about $300,000). Once again, a member of the ol’ boys club gets his golden parachute.
The crime that the school officials attempted to cover up was when a boy in a dress forced himself upon an actual female student. While the act of covering up the crime did more than enough to endanger other students, the offender got off apparently scot-free, giving him the opportunity to victimize yet another woman in a vulnerable situation by abusing the school’s lax restroom safety policies.
Which is exactly what he did. If he wasn’t punished the first time, who would be surprised when he commits the exact same act of violence a second time?
The fact is, those who are out of touch with reality when it comes to their own biological sex are more likely to commit a sexual faux-pas (to put it mildly). And that’s giving the offender the benefit of the doubt. There are certainly many predatory individuals out there who would gladly don a dress and welcome themselves to the women’s restrooms, taking advantage of relaxed policies that previously existed for the safety of women and girls, so that they can take advantage of them when they are in a vulnerable situation. In a sense, they’re kind of like the wolf who wanted to eat Little Red Riding Hood, but instead of acting out of hunger, the predators in question want to act out their sexual fantasies.
It should be understood without saying, but in the culture war, don’t get on the same side as perverts, groomers, and sexual predators. Those are the people against whom the backlash will be the strongest when the pendulum swings the other way, which is already beginning to happen.
When we talk about fairy tales, it’s easy to focus on the fantastic elements. In so doing, one can overlook that the story may have been trying to make a point.
As one reads fairy tales, one may notice that they tend to have grim endings. This was to the end of communicating to the children listening that the world was not a pleasant place. Yet, this plays a part in preparing children for the real world. But what’s more, they also prepare children by imparting on them the moral lessons illustrated in these stories.
An example of such a fairy tale was Little Red Riding Hood. It’s evident that this story can be used to illustrate how tragedy can result when one fails to identify a dangerous predator, or fail to give mind as warning signs become apparent.
To succinctly summarize, the story is about a protagonist, a girl identified only by her choice of apparel, who went on a trip to her grandmother’s house. Along the way, she meets a wolf, who asks her where she is going. She told the wolf that she was going to her grandmother’s house. The wolf, wanting to eat the girl and the food that was with her, went to her grandmother’s house, ate her grandmother, then disguised itself as her grandmother for to act upon the girl by deception. The girl noticed that her grandmother (actually the wolf) had unusually large features, but this didn’t seem to concern the girl much until it was too late. The girl paid the price for her lack of discernment, when the wolf took her by surprise and ate her.
There are variations on this story. Some tellers may leave out that the wolf spoke to the girl on the way to her grandmother’s house, perhaps because the teller wished to focus more on the wolf’s deceptiveness. However, this leaves out the girl’s first mistake: sharing information that she didn’t have to with someone she didn’t know. This set her up for the tragedy that followed. Of course, one can ask why the wolf didn’t just attack the girl on the path. It could be that the wolf was diminutive or didn’t think much of its own ability to overcome a young human being, but I think it’s reasonable to believe that the original author’s insistence on the lesson of this part of the story was particularly strong.
Another revision states that, at the end, the girl was rescued by either a hunter or a woodworker. This revision was an obvious attempt to reduce the blow of the otherwise tragic end to the story. However, it also undermines the moral by reducing the connotation of consequences for the kind of mistakes that the girl made. The fact is, in the real world, if someone makes a grave mistake, there isn’t much realistic expectation that someone is going to come to the rescue.
And speaking of revisions, the earliest-known version starred an “attractive, well-bred young lady”, which differs from most modern versions which stars a little girl. However, this change doesn’t have an apparent impact on the story’s moral undertones. Putting aside that a “young lady” is expected to be old enough to know better, and that picturing a little girl as the protagonist is an obvious choice to emphasize her innocence or naïveté.
As mentioned above, the girl’s first mistake was sharing information with a stranger that she didn’t have to. Considering the connected nature of today’s world, this is a very important lesson to impart. The internet today is teeming with people of dubious intent who are out to take what they want, and if someone were to share just enough information to act upon, they’d consider that plenty.
You’ve probably heard stories about people who found that they were burglarized after returning from vacation, after they made the mistake of sharing their vacation plans on social media.
As bad as that was, Little Red Riding Hood’s fatal shortcoming was an inability to tell a trusted individual apart from a dangerous predator, even after all the signs became apparent to her (“what big ears/eyes/hands you have!”).
Sadly, many children today are vulnerable because they haven’t properly learned from their parents the kind of discretion and discernment that could have saved the life of the girl in the story. In many cases, this failure on the part of the parents has come about due to the fact that many parents find it difficult to approach the topic. Of course, difficulty is not an acceptable excuse. Way too many parents are failing their children!
Thankfully, we have stories like Little Red Riding Hood which make such difficult topics easier to approach. Narrative has long been a valuable tool in communicating important moral lessons, and it’s particularly effective when communicating them to children.
The story of Little Red Riding Hood is of particular importance these days, considering that dangerous predators have infiltrated positions of trust, which they then use to groom children. While we have a lot of work to do in an effort to remove these deviants from positions of influence, we must not overlook one of our most important roles, which is to teach children to recognize signs that something is wrong, and to speak up when something seems amiss. This goes a long way in protecting them from the predators who are preying on children today.
Ash Ketchum from Pallet Town has finally done it! In the latest episode of the anime, Ash defeats Leon, the standing #1 trainer in all the world, in the World Coronation Master’s Eight tournament! In so doing, not only has Ash defeated the previously-undefeated Leon, the 10-year-old trainer has finally succeeded in becoming the world’s number one trainer!
It’s been a long, long journey. After all, the Pokémon anime has been running for 25 years, starting from it’s debut episode on April 1, 1997. In that time, Ash has gone from having little apparent talent or knowledge (but a whole lot of enthusiasm) to a skilled and competent trainer. You might remember if you were following along in the early episodes, but his first two gym badges were awarded to him outside of battle, and it wasn’t until his third gym challenge that he earned a badge. But since the Indigo League, Ash has developed a lot in competency. Even though it took a while.
Since starting out on his Pokémon journey, Ash has won some significant victories. Ash progressed high in the Indigo League, which was a feat, considering it was his first tournament. Ash also won against the Champion in the Orange League, and later obtained all the symbols in the Battle Frontier, a feat that impressed Scott so much that he extended Ash the offer of becoming one of the Frontier Brains (which Ash declined). It wasn’t until Ash became the Alola champion that he was ranked among the other champions.
As a champion, Ash got to battle in the World Coronation series, where he took on (and overcame) champions such as Diantha and Cynthia, the latter of which seemed nearly indestructible when Ash first witnessed her battle. All this culminated in Ash’s battle with the world’s number one trainer, the previously undefeated Leon.
In case you’re wondering about spoilers, public screenings of Ash’s victory were displayed in public in Tokyo:
And even though the episode has only aired in Japan so far, the English-language The Pokémon Company has announced Ash’s victory on Twitter within minutes of it happening:
So no, it wasn’t realistic for you to avoid knowing this before watching the anime for yourself, especially with fans all over the world discussing it.
One question that would understandably come up is where the Pokémon anime would go from here. We already know that the anime picks up with Ash’s friend Goh, who goes on an expedition to locate the mythical Pokémon, Mew. As of this posting, we are a week away from the release of new installments of the Pokémon video games, the Pokémon Scarlet and Violet versions for Nintendo Switch. The setting for the games will be the new region of Paldea, based on the real-world locations of Spain and Portugal. If Paldea is the setting for future episodes of the anime, Ash could continue as the main character there. But as for what his goal may be, we don’t yet know, as Ash is already the world’s number one trainer. But it’s possible that future episodes may focus on new characters, such as the new protagonists Florian and Juliana.
Florian (left) and Juliana (right) as they appear in Pokémon Scarlet
As things go for the Pokémon anime, it’s when one journey wraps up that another follows close behind, and this is usually timed to occur with the release of new installments of the Pokémon games. That Pokémon’s marketing machine is well-oiled may have a lot to do with why it’s the highest-grossing intellectual property in the world’s history.
This is undoubtedly a huge day in the anime world, as Pokémon has been one of the most popular and longest-running anime of all time (this is episode #1221). But if Ash can become a Pokémon Master, and Naruto can become Hokage, then perhaps we’ll see the day that Luffy finally finds the One Piece treasure. But I’m not counting on it happening anytime soon.
Congratulations, champ! Now, what are you gonna do next?
The midterms are mostly over. Votes are still being counted, and Democrats are acting as though they’ve won just because they didn’t lose as catastrophically as they deserve. Georgia is looking at a runoff, and we’re still awaiting some results. No surprise there. There wasn’t much expectation that it would all go smoothly.
But what I’d like to zoom in on now is Pennsylvania. Oh, Pennsylvania. What is wrong with you?
I do live in Pennsylvania, so it’s not like some criticism from the outside looking in. But just because I’m here, doesn’t mean I know what the people here are thinking. Especially those to the left.
It’s not as though I don’t hear what they’re saying. Every now and then, one of them meanders out of one of our three major cities, expresses wonder and awe at all the “unused space”, then proceeds to bloviate about what he thinks makes a successful society.
But what I don’t have an explanation for is why about 2.6 million of them became party to sending John Fetterman to the Senate.
I know that it’s usually inspirational for a person who suffered from an illness to succeed in spite of that. However, when the illness leaves a person less capable of performing a task where many people are counting on him, then the better choice is to have someone else do the job.
The poor guy suffered from a stroke. During his debate with Dr. Oz, he could barely string a sentence together, and frequently failed to form a coherent response.
Were the Democrats of Pennsylvania simply unaware of this? A lot hinges on the answer to this question. Either the Dems were unaware of the capacity of their own candidate and were therefore uninformed voters, or they were so vote-blue-no-matter-who that they’d be happy to hand a rubber stamp to a seat warmer.
It’s not as though they’ve done Fetterman any favors. Can you imagine the unintelligible internal monologue of someone who has not fully recovered from a stroke? Can you imagine how confused and disoriented such a person would be as they are ushered from one place to another and told what to say?
Considering that the current presidential administration is basically Weekend At Bernie’s, I think we can say that a pattern has been established.
But as bad as that is, it gets worse. Democrat Tony DeLuca won reelection. In spite of being dead.
You may be wondering how a dead man found his way on the ballot. His passing occurred last month, at which point, it was too late to remove him from the ballot. It’s been decided that a special election will be held.
While it’s possible that DeLuca’s reelection was on similar reasoning as Fetterman’s (ignorance or sheer tribalism), it may be that the people voted for DeLuca in an effort to force a special election, not wanting the victory to go to his opponent, who was a third-party candidate.
Third-party candidates sure do have it rough. Their run for office is usually little more than a cynic’s quest. Unless there’s some prize to be won for throwing tons of time and money into an endeavor that ends up going nowhere.
In any case, it’s refreshing to see the Democratic voting base so accurately represented.